// adaptive director · it learns how you play
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Adaptive
Shoot-'Em-Up

A vertical shooter whose enemy director learns your habits in real time — where you hide, how well you cope — and reshapes its attacks to keep you on edge. No two runs play the same.

← → or A / D move  ·  SPACE fire  ·  TAB toggle the AI overlay
| The director: player model · difficulty governor · pattern bandit
director status: idle difficulty: 1.00 player perf: 0.55 flow target: 0.55
// bandit reward = pressure each pattern family applied to YOU (near-misses + forced dodges). higher bar = the game thinks it works on you.